MoGo was the result of a research project I did regarding sedentary behavior of office workers. During the research, our group focused on whether or not our social facilitation, MoGo, enhanced office workers’ activeness during lunch breaks. This was an extensive research, which in the end was really valuable experience for me in terms of research processes. I really learned about how to set up a study and actually carry it out in a sophisticated manner. Collecting qualitative and quantitative data and analyzing those took a lot of time. However, when you can draw bold conclusions out of a design you made yourself, it can feel very rewarding. Even though our design did not enhance office workers’ activeness significantly, it is still interesting to discuss why. Moreover, going through such a project taught me about different research methods and how to present all findings in a scientific paper.